(There probably
won't be a lot more updates to this section as I will have left the area by
the end of 2004)
First Annual Bay Area Treasure Hunt (BATH) - Happened September 29, 2001 - I was surprised at how well it worked out,
considering that the Hunt was assembled from pieces contributed by the
competitors (a method which turns out to have precedent in
BARF II) -
some very nice puzzles - a first-rate job
Chinese New Year's Treasure Hunt - Set in downtown San Francisco, this hunt focuses on
the history and quirks of the city landscape. Possibly the longest-running
hunt in the Bay Area, certainly the biggest.
3/2/02: The organizer, Jayson Wechter, deserves a lot of credit for taking
risks to keep this Hunt fresh, even in the face of burgeoning popularity
and the concomitant pressure to play it safe. But one thing I am a
traditionalist on is the letters (marking the final answer to the clue).
Without them, there always seems to be at least a couple of ambiguous
solutions which throw a serious monkey wrench into the whole business.
YABA Treasure Hunt - Now (2001)
in its third year, the smaller size of this hunt (~200 participants vs.
1000 for the Chinese New Year's Hunt) allows it more freedom in puzzle
design (such as puzzles that require
entering a bookstore or
grabbing a copy of
a free newspaper).
Chard's list of hunts -
Features information on a couple of defunct but cool-sounding
hunts. (Looks like the old URL for this page is history. Current URL courtesy of the
Wayback Machine.)
Bay Area Bicycle Treasure Hunt (location moves around the Bay Area)
The Go Game - unusual
game/performance/creativity thing - frequent community games - now
in many cities
Park Challenge - set in Golden Gate Park
BANG! - the Bay Area Night Game
From the makers of the Jackpot Game, a new kind of game called
Shinteki which debuted in May 2004
with Aquarius (one of the smoothest games ever and some really nice clues)
San Jose Chase (page salvaged from a Google cache)...
The Herald Hunt (originally "the Tropic Hunt") is still my sentimental favorite.
Its strengths are its unsurpassed wackiness and entertainment value.
-
Tropic Hunt Archives -
Andy Wenzel's excellent site documents each and every one of the
Hunts (except for the "Not the Tropic Hunt"):
84,
85,
86,
92,
93,
94,
96,
97,
98,
01,
02,
03,
04,
05,
06,
07,
08
as well as the new Washington Post Hunt, held in DC
(
08
)
- Official site of the Hunt
- 1986 Tropic Hunt
Description - Knox North's awesome puzzle-by-puzzle rundown of
the 3rd Hunt with the legendary 2nd round of puzzles
An article about the Herald's decision to end Tropic Magazine.
Mazes
Index of all known (human-sized) mazes
Google Maps, overlaid with (some) worldwide maze locations
Links to
more information about lots of mazes
Adrian Fisher's Maize Maze Index Page
The Amazing Maize Maze Homepage -
makers of the best corn field mazes in the States. I strongly recommend
patronizing mazes from American Maze Company or Adrian Fischer and being
wary of others because copycats have sprung up and they seem to be churning
out ten times as many mazes, but trust me, they are pale and
pathetic imitations. For more details on what these imitations are
like read my rant on this subject.
- Zarf's review
of one of these "maize mazes".
- An
anecdote
from a less successful maze-runner's perspective.
- The tale of my cross-country journey to
conquer a maze.
- Short, unfavorable review of my second maze experience. Not all mazes are created equal.
Adrian Fisher Maze Design
Logic Mazes - Home page of maze
guru Robert Abbott, designer of many of the "sideshow" mazes
at the better maize mazes.
Maze-Mania,
a South Carolina fence maze
recommended by Abbott
A page on maze classification and algorithms for construction and solution
Robert Abbott recommends the "beautiful and tricky"
hedge maze in Luray, Virginia
- The Garden Maze
Disclaimer: None of these hunts involve searching for actual treasure.
"Treasure hunts" are typically a series of unrelated clues which lead
you to different locations throughout a given city or area. Generally,
whoever solves the most puzzles or gets to the most locations, wins.
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